My feeds

Wednesday, February 13, 2008

The SaLamander Project

I really enjoy exploring in SL, looking at the different builds, seeing how architects and enchanters create amazing things. One of the difficulties of exploring in SL is having a stack of landmarks and coming to them a month later to think wha? What was that? Why do I care?

SaLamander Project is a wiki that is attempting to: "Creat[e] a Community-built index of Second Life content, activities, and tools of educational value." I particularly like that they have organized their SLURLS based on learning engagement types; so, I can find sites based on how I wish to experience SL that day. NICE!

Tuesday, February 5, 2008

Be A Second Life Librarian

Maybe I just have SL jobs on the brain, but I found this post at the Second Life Library Project about getting skill to be a virtual librarian and couldn't help but link to it. I wonder if they are giving away free sexy librarian avis?

Monday, February 4, 2008

The Chicken Fight (A 100 Word Story)

I was listening to the 100 Word Stories Podcast and thought of one, which I had to make right away. I hope you enjoy it.


The Chicken Fight

Saturday, February 2, 2008

Bots to Enhance Copresence

With all the talk about bots over at New World Notes, first here as a salvo against land barons; then here as a defense for using them; and even here regarding possible positive uses, I thought: "My god we don't have enough info about bots!" 


My personal experience with bots was a transaction between me and another fairly new resident trying to sell me a parcel of land at a VERY generous price, but he couldn't figure out how to sell direct; so, after he listed it and a second before I could buy it, three bots showed up to purchase it with the quickest drawing bot winning the purchase. Felt like something out of Westworld.

I was reading an article called, "Embodiment and copresence in collaborative interfaces" and was reminded of the bot issue in Second Life. In Second Life, we don't have as many interactions with bots as one would in World of Borecraft - um, I mean Warcraft (WOW). Yet, bots with even limited AI have the ability to create copresence, which is the feeling of being with someone. So if one can feel copresence with a bot, one can certainly do so with an avatar, which means VRWorkplace does make sense, when he says "That there's something more "real" about sharing a virtual space with someone than looking at their face on a webcam."

I think using AI laden objects would be a valuable way for business to create a feeling of copresence for their customers or even to create serious games. I've been sharing an idea with others about a sim for people to learn about social issues that would have bots who move the avatar through the various learning activities - similar to receiving quests in WOW. I hope someone tries that approach or if they have already, to send me a SLURL 'cause I'd love to see it. 

Friday, February 1, 2008

Jobs in SL

I have been trying to find a way to make some modest Lindens in SL, but I haven't committed to the cause totally. I've had a couple of jobs and yes, bless me father for I have primmed. I camped three times in my 2 year existence - please forgive me. I was a piano player at the opening of a ballroom for 3 hours. That was okay as an SL job (made $500/hr), but it was more beneficial because of the people I met. Then, I had a job with a RL organization assisting them with a build. Paid much, much, much better, but cut into my SL enjoyment. Now over at Second Effects is a post for a job I'd really like. It has involvement with the residents, isn't a part of the sex industry - although there was that stint as a table dancer, but I think the $10L Nicki gave me were out of pity - and supports cool products. I hope that it is effective for him and more businesses consider providing jobs to residents like this. I'm sure consumers would like the assistance.